Originally Posted by Elrodeus
You're right. There were many answers there. I've never seen those before. So it appears meshes can be imported and exported. They didn't say anything about animations being able to be imported/exported. They said you can zoom in and out with the camera in Original Sin but didn't say if the editor would allow panning, or rotating. They did say it wouldn't be available in the original game though.


It probably does as they originally started out that way and Swen (I think it was Swen at least) stated they were able to cut corners once they decided they were going with a fixed camera position.


* as usual this is imho (unless stated otherwise); feel free to disagree, ignore or try to change my mind. Agreeing with me is ofc also allowed, but makes for much worse flamewarsarguments.

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