Originally Posted by Stabbey
My preferred solution is that Larian changes it so at least you can see enemy level for free when you mouse over them, so you know if you should probably run. Simpler than having to add in a bunch of NPC's everywhere.
Maybe not the exact level but some kind of threat indicator, like enemies' names in yellow or red for high level monsters, so there is still a reason for the player to spend points in INT for a non-mage character without forcing him to do it