Originally Posted by Bearhug

And of course, just in case you not do this already, let the values of ALL monsters vary so that you might never know for sure if you face a weakling, an average or a champion version of the enemy. I ever hated when gamers could quote every value of a monster from the book for every single stat. I liked their faces when they laid bleeding on the ground before they realized they were not fighting enemies out of a clone factory.


You have to be careful with this, unless I've got the wrong idea from the previews combat is a cornerstone of the game; if players don't know what they are getting themselves in for to the extent they need to avoid combat altogether wherever possible it might make the game a lot less fun. In addition if the powers are significantly hard to predict you just end up in save scumming territory.