One thing I've always wanted to have is a game which completely changed the quests depending on your alignment. Usually I find that regardless of your choices you still follow basically the same quest lines regardless if your playing as "good" or "evil"

I hope someday someone is going to make a game where you really change good vs evil and that the quests reflect that change.

example would be a good player would be sent to help someone in a certain situation, an evil player would be sent to kill someone. Same quest just completely different objectives.
But I understand from a game perspective this is pretty much like making two different games in one.
Still would love to see it done someday


WeresheepVampire of Original Sin
WoOS - https://weresheep.net/doku.php