hmmmmmm from a personnal point of view, I like QTE because it is a way to being involve in cinematics and choose the faith of your character. But I understand people who just want to play and tend to skip the cinematics.

The main problem with QTE is that when the editors use them, they tend to put soooooooo many cinematics in their game that you do not know if it is a game anymore or an interactive movie... (God knows that I trully love Mass Effect but it is a typical example of abuse !!)

So wether they implement it or not I will be glad, but I think that the dialogue system replace this "QTE" system, you have the choice, you just do not have to react in en certain amount of time and in a game such as Divinity where a situation can end up in different way depending on what you say, QTE would be a loss, the player should have time to think the consequences of his acts


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-baaaaaaOOOOORGH"
***Sprotch***

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