Those ideas don't really fit, Bearhug. Ultima can keep its annoying reagent management to itself.

Combat is supposedly going to be tough enough even WITHOUT spells misfiring. A misfiring chance would make people shun the magic system Larian has crafted - if magic is going to be unreliable, then people won't rely on it.

I think some combinations of spells may be implemented in the game without the "misfiring" idea.


Originally Posted by Indira Weresheep
Jokes aside, I do understand that it would be frustrating in important encounters, but I prefer to play along when the situation throws you a curveball, so perhaps this could be an option, a toggle?
I mean, if games have "friendly fire" as a toggle, why not "unstable Source magic"?


No to a billion billion billion toggle options. Yes, I might be contradicting myself from somwehere else.