Originally Posted by Raze
Originally Posted by Stabbey
Oh, is THAT how it works? If your base Intelligence is only good to see enemies about your current level, then that's fine.

That was speculation (hence the 'if'), but a reasonable way to implement monster identification. It would be silly to have to boost your intelligence in order to see anything about creatures you've fought a few dozen times already. If not directly based on level, then the number of encounters could be used to determine if you see the opponent's level, with a bonus from intelligence.


I think we're forgetting about the names of the creatures. If you're level 1 and run into an "Elite Chief Lord of Death", you know it's a bad (awesome) idea to try and fight it.

I really don't need the game to tell me an opponent is stronger than me when i've fought him (and obviously died) a few dozen times already.