I suppose items should get some sort of "property off NPC-X/Player" marking, with some kind of timer. And you shouldn't be able to sell stolen stuff in a X radius (town/region) from where is was stolen (depending on it's uniqueness/value). But I suppose that would only work for fixed placement items, and not randomized stuff.


Join the Weresheep of Original Sin Facebook page! https://www.facebook.com/WeresheepOfOriginalSin