Originally Posted by LordCrash

fluid and immersive gameplay than most of the turn-based games
Even as a fan of BG, i found RTwP to be the least immersive kind of gameplay.
Sure, the logistics of a battle in which everybody takes turns to act is laughable at best, but with some time and, if everybody in the game is following the rules, i can just roll with it. The problem i have is the P in RTwP, pausing everyone's actions feels really intrusive, it never gives me the change to immerse myself when the game is constantly reminded me that i'm interacting with the world in a entirely different way that its inhabitants, and in a really blunt way, the transition is not organic or automatic, you are always aware of this because you have to perform it (there is some options in the game, but outside of pause on enemy sighted and pause on trap found, they just basically make you push the space bar a lot more).

Last edited by rupuka; 16/05/13 05:09 PM.