I in turn-based combat system I see too unnatural.

For the videos I've seen, let it rather go running, we find 2 enemies, the game will pause and start the fight, each with their turn.

While it is the turn to one, the other, are left standing there like nothing, not even a fighting stance, take a hit and still standing there as if nothing had happened.

Do not know, do not really like, he takes action, and the fun of a hack and slash.

For my taste, Divine Divinity was GREAT!

Why not follow in the same line?

Edit: Or at least it is in real time, but with the ability to pause the game and plan the battle, so we be happy at all.

Last edited by DarkNeo; 16/05/13 07:32 PM.