a full-voiced game is better for immersion !!
Nobody will disagree with that, Chaotica, but as said above: Voicing that much text ain't easy and is definitely not cheap.
Have a look at popular, high budget rpg's known for rich dialog (Baldur's Gate, Dragon Age): They are also 'only' partially voiced.
Actually I do. Bad voiceacting can totally kill a game. So I rather have some good voiceacting and only for the main story/cutscenes and tons of text dialogs
I agree but so far, except few character in DD, the divinity's games have always had a good casting !! As you spoke about the quality of dubbing, text mistakes and so on so on, I am sure that larian will provide really good dialogues as they used to !!
At least main quest and companion stories should be voiced in my opinion. :P
I tend to get bored with just reading blocks of text but if there is a voice, I usually listen to it in full.
I fully agree, but it is my opinion. I also admit that it is expensive and that some people just do not want to wait until the end en the dialogue and just read. For them there is the option of passing it by clicking on their mouse button.