*chuckles*
Oh, good old Grumpy.
I think you lay words way too much on the gold scale

My postings are just some general brainstorming to hopefully stimulate some from others as well. Just because I bring up points doesn't mean that I do favor them personal or not but what is possible to do

I am very aware that TOO much realism can be counter productive in a movie or a game. On the other side do people enjoy different kind of challenges. Some just like to fight enemies, others like to explore. Others like to face challenges of the environment or to survive as games get with the years on the other side SO vanilla to please the more and more casual players that it can be also TOO smooth and comfy. But I see that not a problem as long a game allows such extra options optional.
I have to admit that I am for example a fan of hardcore play as the challenge makes certain games more interesting. Of course playing just with one life is not always desirable but it also makes every victory more to be proud of as the consequences of facing danger can give a thrill a soft core game can't. But as long hard core is just optional and not mandatory I find it a good idea as it is of course not for everybody.
Actually, I would probably pick personally a 'fireproof' option for bags. Others might pick soft core mode but would enjoy bags which can be harmed.
The only point of the posting is that it could be a possible option which some like to make their game a bit more interesting by adding it

I would love to hear some input from you what you might like to see or if you have another interesting idea about inventory to make it more interesting or at least more comfortable as I am sure you do have some ideas or wishes yourself.