Uber's problem is that they're applying the Kickstarter mindset to Steam, and those platforms are NOT the same.

Kickstarter is for donating to help a developer. It's throwing money into the ether and hoping that what they get back will be worth it. The mindset of a Kickstarter backer is that they are willing to pay more than what they know a thing may be strictly worth.

Steam generally doesn't think that way. The Steam mindset is about impulse buying and going for a good deal. It isn't about deliberately overpaying to fund development. That's why the $90 price tag is getting poorly received.


The developer comes across as double-dipping for community funding after already raising $2.2 MILLION does not help the impression.