So summoning the Dragon the first time costs recruits, but if you escape from combat and unsummon the dragon without dying, respawning does not cost recruits? Oh, I guess I wasn't paying full attention and thought it cost recruits each time. That does change things. I do like that. I'm going to play around with that. If it is free-ish to respawn as long as you don't die, then the 35 Recruit cost for respawning after dying doesn't seem so high.


One possible simple change to experiment with the mines is to see what happens if the planting cooldown is lowered.


EDIT: I reported an issue where you could fly your Dragon outside the combat zone and not die, well I have a correction: It seems you can fly your dragon around outside the combat area just fine forever, it' only when you try and go too far outside the box that you get the warning and death message.

Last edited by Stabbey; 25/06/13 01:07 PM. Reason: added correction