Unofficial 1.0.84.9727 Patch Notes
  • New Menu
  • There are tooltips for all the units and skills, which have lots of helpful information, good stuff.
  • The bar on the Dragon’s HUD that wasn’t used is now the jetpack meter.
  • You can now hold the mouse button down for continuous fire of your breath weapon, although it’s slightly slower than clicking it repeatedly.
  • The cost for spawning in as a Dragon has been reduced to 30 Recruits, down from 35.
  • Newly built Hunters have a 90 second cooldown before they can teleport (regardless of whether Teleport has been researched or not)
  • The maps have been renamed from their working names.
  • You can now build units in a queue of over 15 at a time. (The building queue scrolls).


Balance Changes
  • Troopers damage decreased from 110 to 105.
  • Grenadier's health increased to 770 from 750.
  • Grenadier's range increased to 825 from 700.
  • Shaman's speed increased to 130 from 110.
  • Hunter's damage increased to 31 from 30.
  • Devastator's damage increased to 225 from 190.
  • Bomber Balloon's range increased to 550 from 350.


Bugs
  • Using the Options menu “restart” option restarts the map, but also keeps all the upgrades you unlocked already.
  • The bottom lines of the Control Settings -> Combat Phase/Dragon Combat options are below the level that the scrollbar will reach, you can only see the tops of the letters.
  • The health and health bar of buildings is no longer visible, only that of units and turrets.
  • The Insight skill Icon is a “?” on affected units. It's probably not the only one, I'll look for more.
  • There’s an area on the screen that looks like you should be able to select things, but you can’t. http://i.imgur.com/o2FRCIw.jpg (1680 * 1050 resolution if that’s important). That bottom hunter won’t be selected if I click on it. That’s not the only area, there are other areas too, notably around the player names area on the left. I don't know where they all are.



Just for the record:
Bugs which are still around:
  • Zephyr Dragon is not killed when staying in the outside-the-map kill zone for more than 10 seconds, its health is merely but in half. Possibly related to that Dragon's health regeneration buff.
  • Transport's Cloak still has no cooldown time.
  • Cloaked Zeppelins can cast Mustard gas without breaking cloak.

Last edited by Stabbey; 26/06/13 12:35 AM. Reason: building queue