Balancing Issue:
  • Disbanding units for XX resources: Please give the player the ability to sell its current units for % of the price back. In a battle wherein water can only reach halfway of the map, and the other can only be fought via land, a 1v1 battle could turn each of the player to dominate one area (land/sea). If a player invests too much in the navy, they couldn't sell their units for extra support, and thus will be a sitting duck for the entire game. The land/aerial units are compelled to attack the bases of the person dominating in the navy.
  • selling of a building cooldown: increase it to match the attack speed and projectile speed of the splash cannon defense unit. I could sell a building when it was being attacked by a defense unit.


Chat:
  • ability to filter out words. I could swear a lot. Trash talking/swearing is usual in an online gaming especially on a fast pace game such as this.
  • Allies chat function/whisper (self explanatory) From Stabbey: By default, chat is allies-only. Shift-enter is how you chat to everyone.

Last edited by henryv; 27/06/13 12:40 AM.

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