AI: (1v1v1v1 insane)
  • unit production (priority production) must be dependent on map: For example, in Emerald mountains, the AI should have built a lot of land units as compared to frost isles. It applies to AI in the campaign map.

    I had a battle on storm shores map and the AI rarely built navies. I won the battle.

Maps:
  • Storm shores bugged defensive capture point:

    [Linked Image]

Interface/convenience:
  • a unit able to follow or guard a unit: I tried using patrol targeting a unit and it just patrolled from point A to B.




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