AI: (1v1v1v1 insane) - unit production (priority production) must be dependent on map: For example, in Emerald mountains, the AI should have built a lot of land units as compared to frost isles. It applies to AI in the campaign map.
I had a battle on storm shores map and the AI rarely built navies. I won the battle.
Maps: - Storm shores bugged defensive capture point:
![[Linked Image]](http://i42.tinypic.com/2hi7z2u.jpg)
Interface/convenience: - a unit able to follow or guard a unit: I tried using patrol targeting a unit and it just patrolled from point A to B.
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