I'm sorry for my terrible english.
In beta 1.0.93.9727 battle mode for dragon is not very interesting. of combat abilities have a standard attack is too weak and boring, and a pair of powerful skills that have long recharge. This is too small to good action.
Offering:
1. make a standard continuous attack (while there is power). significantly reduce range attack and greatly increase your attack power. in afterburner to go on a convoy of enemies and with a minimum height attack their deadly stream of fire, like napalm.
2. activation of the combat skills (imp buster, pillar of fire) to remove bind to specific target and aims for the area, like rockets
3. add a semblance of unguided bombs, causing great damage to the large area, but are difficult aims.
4. anti-air missile is too fast and difficult to evade, especially when it is not clear where they are. need make them slow down a little and do active indicator that would always be clear that the player pursues missle and where is it
5. opportunity to attack during afterburner

Last edited by IceCybe; 30/06/13 06:56 PM.