sup com manages to have the same zergy gameplay and feel far more strategic and engaging, what's the difference there?
So what is the difference? Before Dragon Commander I had tried about 10 minutes combined of 2 different RTS games.
A lot of the joy in total war games is the organic storys that evolve about your generals, allys and culture as you play.
How is that handled in multi-player? Are there decisions to make? Can you wander around talking to generals and advisers?