Originally Posted by Acharenus
sup com manages to have the same zergy gameplay and feel far more strategic and engaging, what's the difference there?

So what is the difference? Before Dragon Commander I had tried about 10 minutes combined of 2 different RTS games.


Originally Posted by Acharenus
A lot of the joy in total war games is the organic storys that evolve about your generals, allys and culture as you play.

How is that handled in multi-player? Are there decisions to make? Can you wander around talking to generals and advisers?