Originally Posted by Stabbey
Originally Posted by henryv
Originally Posted by Artamentix
I'd recommend having a box containing the unit's portrait and a number count of how many is in the selection near it at the bottom.


I actually support this idea. You can easily toggle unit type and effectively use the skills of the squad.


Yeah, that does make some sense. The interface has room for 15 units, so even if you use all 13 units in a group, you can probably find room. It makes sense for a game with as many masses of units as this one.

The downside to that is that you won't be able to see which units are losing health and micro those. Perhaps a button to toggle between numbers and all units modes?


The only unit with single unit healing capability are the shamans correct me if I'm wrong (and I haven't played for three days), and they automatically heal units unless otherwise commanded (?). The rest are dragon skills that heals AoE. IMO micromanaging for health is not effective as compared w/ the medic for Starcraft.

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I'm not completely sure about this, but perhaps you shouldn't be able to select buildings and units at the same time. It's really easy to accidentally click to send units somewhere you meant to place a building rally point or vice versa.


I haven't tried it out. If that can happen, they should remove that feature.


"There is no such thing as absolute freedom because we are still prisoners of society"