Stabbey, I disagree about replacing a juggernaut vs a dragon - you can build a juggernaut very fast (also something that should change, in my opinion), and once you start attacking with massed juggernauts you already have the resources to replace them, when needed.
A dragon is much more costly, and at the moment it is more of a novelty that does nothing.
Fodbaddun, in that case, you can simply replace the dragon with tactical spells and be done with it, and I don't think that's what they intended. Sure, attacking a massed big army of anti-air should be a suicide, so should attacking a full base, but the dragon can't even do a simple hit and run. I attack and attack and attack and cause less damage than a simple unit, then die in 5-10 seconds, despite dodging.
That's really counter-productive, especially since you take the time to control the dragon and lose the ability to manage your army in the process.
Last edited by amirfoox; 02/07/13 06:29 AM.