I think the slower pace is caused by a few new bugs (I sure hope they are bugs). for me at least, I have to click and drag to select a construction site. I click on an individual unit or structure, it selects ALL of the same type of structure or unit that I have on the map. You used to be able to gain a boost in recruits, even if the pop is depleted each time you capture a construction site. Now the only source of recruits are recruiting citadels and the number of recruits you receive has been reduced.
I do prefer that they kept the recruit boosts from capturing sites, It encourages expansion and without that the only reason to expand would be for the recruiting citadel. The war forge and factory are useful for building an army quickly, but just one structure builds pretty fast. I find that (against A.I at least) I usually just capture the sites just to keep the enemy from getting the recruiting center within the area.
And one more thing, the only thing an a.i opponent had control of was a couple of recruiting citadels, the A.I usually would surrender at that time but this time they never surrendered so I had to take extra steps to officially win. I did feel like they surrendered too soon a couple times before, but with this new update they surrender WAY late.
Definitely a few new things to fix, hopefully they fix that really soon.
And another thing, I really hope they manage to get the A.I to use Their dragon as well. without it even the insane difficulty a.i is still really easy.
Last edited by Alastar; 02/07/13 09:46 PM.