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veteran
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veteran
Joined: Jan 2009
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And an accompanying blog post which is far, far less amusing. The Pitfalls of Politics & Ethics in Video GamesWhat we also discovered though, and this is something we considered important as designers, is that it made players sit back and think about what decision they should make. Because the decisions you make aren’t simply ethical ones. Dragon Commander remains a game and decisions influence gameplay. That means that what you consider to be ‘the right thing to do’ may not bring you the rewards you’d have liked.
You take on the role of an emperor after all, and if you were really to command an empire, how long would it take you before your ethics would take a backseat to more Machiavellian concerns? Compare it to conveniently ignoring injustice in a particular country, say, because the natural resource deals you have going on there are just too good to pass up. Honestly, I got a bit uncomfortable just reading the blog entry. And then I got to the comments section...
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veteran
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veteran
Joined: Aug 2009
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As a rape victim, I'm curious whether you'll allow the actual negative of what occurs when you don't punish the soldiers who abuse the women? How many revenge killings will there be from those you're trying to protect? How much organized resistance? Do you want to motivate your enemies? You can increase their power, if you offer their loved ones horrors. What happens to the morale of those soldiers who have a conscience, watching all this? What about those without? How often does the abuse of power remain contained...?
What happens to the children watching it? Will you allow them to become rapists too?
How long will your society last, if the world decides someone else, anyone else, should be their savior? You'd better be a skilled player...
Meanwhile, a player who demands only the best from their soldiers, may inspire defections and surrenders from those who dream of being the best, that bring them talented people they might not have otherwise met. Even if individual soldiers fail, legends have a life of their own. Sometimes I truly wish I could mass-murder people through internet. And I wouldn't regret it, nope, not even a little, good sir.
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veteran
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veteran
Joined: Jan 2009
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Kein. You're a dick. Just shut up for once.
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journeyman
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journeyman
Joined: Jul 2013
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While it seems kind of evil to say, the fact that the politics of this game already have people at each other speaks well for the game. I like the fact that the politics are interesting enough to spawn this kind of arguments. For me personally I'm really sick of politics in games playing it too safe rendering themselves meaningless to avoid ticking anyone off.
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addict
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addict
Joined: Dec 2009
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One thing I found weird, is the animation for the skeletons mouth. The bones... they moves like muscles.
It's weird.
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veteran
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veteran
Joined: Aug 2009
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While it seems kind of evil to say, the fact that the politics of this game already have people at each other speaks well for the game. I like the fact that the politics are interesting enough to spawn this kind of arguments. For me personally I'm really sick of politics in games playing it too safe rendering themselves meaningless to avoid ticking anyone off. Exactly. I despise censor. Besides: What happens to the children watching it? Will you allow them to become rapists too? Seriously? Game turning people into rapist? How much rapist DC beta already managed to gather? Just feel how ridiculously stupid this sounds.
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veteran
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veteran
Joined: Jan 2009
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Exactly. I despise censor. Besides: What happens to the children watching it? Will you allow them to become rapists too? Seriously? Game turning people into rapist? How much rapist DC beta already managed to gather? Just feel how ridiculously stupid this sounds. Starting with this as an explanation of your objection is definitely better than "I wish I could murder people over the Internet." I can see how you might have interpreted that line in that way. I actually didn't, and I don't think that she was making the point that "this game could make children in real life become rapists", the context of the rest of the post was the effects inside the game world, so I think she was referring to the effects on the children in the game world as a possible long-term consequence inside the game, not the flesh and blood children. I don't think the game's timeline would last long enough for that a-bit-too-specific consequence to be worth adding.
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addict
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addict
Joined: May 2013
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You do know that and Amurican 18-year old was actually sent to jail for a random sarcastic comment, on a random forum, that involved killing people? It's a precedent, something to consider.
Political situations can be tricky I would say also because some people can form a custom-made desirable outcome, and not be very tolerant to available choices even, which is very difficult to emulate in a game. Or maybe I'm just giving humanity too much credit.
But IMHO, as long as a game isn't trying to surreptitiously involve some propaganda that pertains to real life, people making a fuss need to be reminded of the differences between a game and real life.
Last edited by EinTroll; 08/07/13 08:33 PM.
Unless otherwise specified, just an opinion or simple curiosity.
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enthusiast
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enthusiast
Joined: Sep 2011
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I hope there will be more youtube interactive in the future! Anyways, I also hope that the consequences of the choices you make are evident on the game and not just a minor thing.
"There is no such thing as absolute freedom because we are still prisoners of society"
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apprentice
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apprentice
Joined: Apr 2013
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You and I both. Dragon Commander could have done without the possibility to condone something so vile. I'm not looking forward to what the gaming media will make of this. Also, are we going to get mainstream media comments from people who haven't played DC, calling it to be banned? @Sven @Larian I hope I'm just being paranoid and the press won't actually go crazy and start going after the players as well as Larian.
WoOS
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veteran
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veteran
Joined: Jan 2009
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Feedback on the video from Something Awful: Is the coinflip random each time? Because if it's not, that's just unacceptable and you should fix that before the game ships. Speaking of which, do the advisors ever take different stances on different playthroughs on issues they don't really care that much about?
Also, no offense, but the newspaper could use better typography. Like, Sim City 2000 did it better and that was dinosaur times. The font used for the race names is especially glaring to my eyes.
I guess my issue is: these feel like computer screen fonts, not newspaper header mods. Also, only a third of the newspaper being filled in and the webdings-y font for "shit you can't read" both look like ass. I understand this isn't exactly your top priority, but hey, feedback.
EDIT: Wait, aren't lizards supposed to be libertarians? Asking for censorship isn't very libertarian... although libertarians being all "freedom, freedom, rah rah!" except when there's something they don't like and then banning it is perfectly fine is realistic, I suppose.
I agree that the newspaper font could be better, but you have been playing with the fonts in the game, so it shouldn't be hard. Yeah, I am not a Libertarian, but some of the things the Lizards support don't seem terribly Libertarian - those guys gimmick is "government out of everything, free market will solve everything". I was surprised to hear one supporting government-provided healthcare (granted, she did say that the company should provide the care for it's employees injured on the job). On the other hand... I got the impression that the lizard lady was just pissed at the newspaper for writing a bad article about her, and wasn't even thinking about freedom of speech issues or whatever. It was only the other councilors that mentioned it at all.
It was kinda the same with the Elf, he was less interested in the truth and more upset about embarrassing stories about him appearing in the paper.
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old hand
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OP
old hand
Joined: Oct 2004
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War is not pleasant and while there are many noble people who join the army and fight for a cause the truth is that there are also many violent/aggressive people in the armed forces that have no issues taking liberty when the opportunity present itself (and truth be told there are cultures that encourage such behavior as advantage). - It matters not what I think is proper or righteous behavior - there are choices to be made and consequences to be faced and I think it is fine for the game to present these issues. In fact if I were to be critical of the game it would be that it might not explore the impact of choices (positive/negative effect both short term AND long term) with enough force.
Having made the above statement I am being a bit presumptuous as to the scope the game covers these decision as I've not actually seen this in play. -
- @Archmage Silver - @Sven @Larian I hope I'm just being paranoid and the press won't actually go crazy and start going after the players as well as Larian. - Sadly much of the press likes controversy for the sake of controversy so you can expect at least some fraction of the press to jump on anything that is non-normality. After all controversy makes news. - As a parting thought consider how the various breeds of monkeys use sexual behavior to address their social issues. You might find it less inflammatory and more educational.
Last edited by meme; 09/07/13 12:58 PM.
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addict
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addict
Joined: Dec 2009
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You and I both. Dragon Commander could have done without the possibility to condone something so vile. That has been done in history many times. Because it as a strategically logical choice. Good thing, we won't have to do it unless we choose to, and it's a game anyway.
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apprentice
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apprentice
Joined: Apr 2013
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A comment from the blog entry: I hope you have a system where you can track players decisions (anonymously of course). It would be really cool if a few months after release you share the statistics of the different choices players made.
I don't really agree with this opinion unless there's an opt-out button as well, there's enough data collecting going on as it is. In general that is, not within the game.
Last edited by Archmage Silver; 10/07/13 04:17 AM. Reason: Clarification
WoOS
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apprentice
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apprentice
Joined: Jul 2013
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A comment from the blog entry: I hope you have a system where you can track players decisions (anonymously of course). It would be really cool if a few months after release you share the statistics of the different choices players made.
I don't really agree with this opinion unless there's an opt-out button as well, there's enough data collecting going on as it is. In general that is, not within the game. When I was watching the video for the one turn they had an abstain vote in the middle.
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veteran
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veteran
Joined: Jan 2009
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A comment from the blog entry: I hope you have a system where you can track players decisions (anonymously of course). It would be really cool if a few months after release you share the statistics of the different choices players made.
I don't really agree with this opinion unless there's an opt-out button as well, there's enough data collecting going on as it is. In general that is, not within the game. It doesn't need to be invasive, they could do that by something as simple as "choice a = Steam Achievement A", "choice B = Steam Achievement B" and compare the percentages.
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member
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member
Joined: Apr 2013
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That'd work for everyone with steamworks, but if the RPG part is as huge as I imagine it is, it will require a fuckload of achievements.
The choices, do they work like branches? So you choose A and you are now confronted with problem C, whereas if you chose B you would be confronted with problem D.
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Support
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Support
Joined: Mar 2003
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You can also only get an achievement once. If there was an opt-in system to record choices, it could be interesting to see the results over time (ie in the first few games X percent of players institute a health care system, or commit genocide, etc, while after so many games that value changes, or not). I don't know if tracking that would be worth the effort, but it would be interesting.
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member
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member
Joined: Apr 2013
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If people are given the option, I believe they tend to play as a major douchebag. So I wouldn't be surprised if there were more people choosing the "evil" path
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