I don't know, but something seems a bit off with the RTS mode to me.
It starts out fine, with me controlling the battle field, but after ~10 minutes, the AI often quite suddenly ends up running me over with a HUGE amount of units, eating up my counter-attacks and capturing base after base.
Personally I think the build times should be increased a little bit again.
Right now, the game has some of the issues that troubled me a bit with the early versions of the open beta:
Spamming insane amounts of units and disproportionate losses in the RTS.
Well, maybe I just suck at it...
There's also a small bug with the display of new cards at the start of a round: I see e.g. 2 cards in the window, but at the bottom border it only says 1/1 and clicking the arrows does nothing. To scroll through the cards I have to click them with the mouse.
On the bright side, performance and stability seems much improved for me. The slowdowns I encountered in the RTS are gone so far.
Edit: New patch again?
Last edited by El Zoido; 15/07/13 11:21 PM.