Version 1.0.130.9727

- Updated lobby list to show active lobbies again

Unit Balance changes:
- Anti-Air Turret: Damage increased
- Trooper: Spoils of War - reduced to 1 second cast time
- Armour: Short Sharp Shock - damage slightly increased
- Devastator: damage slightly increased
- Fighter: Ground attack projectile speed doubled
- Bomber Balloon: Range slightly decreased
- Zeppelin: Slight HP increase
- Zeppelin: Fly My Flaming Pretties - damage slightly increased
- Zeppelin: Mustard Gas - damage & cooldown highly increased
- Zeppelin: Mass Cloak - duration & cooldown highly increased
- Shaman: Protect - duration increased
- Shaman: Charm - duration & cooldown increased
- Transport: For the Empire! - Damage increased
- Transport: Cloak - cooldown & duration highly increased
- Cruiser: Made less powerful against naval but stronger Anti-Air
- Cruiser: Recruit cost slightly increased
- Warlock: Meet the Beetles: duration & cooldown increased
- Cloak: cooldown & duration highly increased

Re-balancing of Dragons:

Mountain Dragon has higher damage output, increased flight speed but lower HP and armour
Lizard Dragon has high HP, high armour, goes slower on attack cooldown, has a longer dash but has lower damage and slower flightspeed
Sabre Dragon is a jack of all trades

Each dragon starts with specific unlocks, with the Lizard Dragon gaining one more unlock due to a more supportive-focused role

- Charm: Duration & cooldown increased
- Ray of Power: Buff output & duration increased
- Aegis: Buff output & duration increased
- Inspire: Duration increased, cooldown decreased
- All Dragon Roars that buff have their cooldown increased
- Tier 3 & Tier 4 research skills have had their cost increased

We're trying out a few different things here. Please keep any feedback coming as we do read everything and take it into account.