But if you don't like micromanaging, why even play the rts part in the first place?
Dragon + Fireball. Is there really a need to say more ?
And there is all the buildings to capture, the strategy to put in place, Z like.
That is not even close to being an answer.
I guess you want all your units to fire off all their skills the instant an enemy comes into range, regardless of the threat level?
From what I've read, The AI uses those skills, and I don't think they fire off all their skills the instant an enemy comes into range. Why not have my own units using them as well/bad as the AI does ?
Providing it's not a coding nightmare (which it could be, reading ForkTong answer).