Originally Posted by El Zoido
Unfortunately balancing between campaign map/RTS units is still very much the same, meaning that in comparison to RTS units, initial units still don't matter much, unless you bring a large amount of them, but I guess we won't see a change in that anymore.


I actually kind of like it where it's at right now. You don't get too much advantage with 2-3 units in the fight but when you actually have decent forces on the strat map it helps. One exception though is troopers and grenadiers. They really aren't worth their gold cost in strat map. If I changed anything it would be making troopers and grenadiers worth more in conversion. 3 gold for 3 troopers? that's a ripoff. If I was modifying the strat-RTS conversion I like how it is for most things now but I would make each trooper or grenadier counter count as 5-7 units in RTS. 1 gold per trooper is just crazy!