Originally Posted by El Zoido
Obviously it depends on the numbers the AI has by the time.
But most of the time it's at the maximum of what I can build, which will be roughly the same as the enemy anyway, with the exception of a small force I leave behind to guard against flanking maneuvers.


Yeah but what is the average amount of units? I find that once you get 10+ units in the fight then starting units feel like they really matter while if you do the tiny 2 unit vs 2 units fights the AI loves to pick they won't really ever feel very large.

I used to hate the conversion rates, but they have improved a bit since the start of beta and now 10-15 unit (on the strat map) clashes actually feel like you start with something. It might be that you just don't like it because the AI loves picking tiny fights as opposed to big offensives. That's just my opinion though.