That is true, Autoresolve is definitely not longer the best way to go, and that's generally good, whereas it is possible to enter a battle with a 33% chance to win myself and win. I don't mind RTS battles being more desirable than Autoresolve. Although it's unwise to try and autoresolve any battle with odds of 70% or less, those tend to be Phyrric victories at best.
It's the fricking LONE TROOPERS that bother me. A lone Strategy map Trooper is three in the RTS map - an amount which is almost totally worthless. Those three RTS Troopers are somehow magically beating 2 RTS Hunters or more before being taken down.
My problem is not that I'm taking losses in an auto-resolve, it's that the gap between what the Strategy map troopers can take down in Autoresolve and what the RTS troopers can ACTUALLY take down is too wide. I know there's a certain amount of cheating which is to be expected, but I would like the game to have the courtesy of not blatantly pulling aces out of its sleeves, arms are on the table in full view.