I had some spare time, so I looked at my spreadsheet of skills to see which of the 39 possible skills could be done as Autocast.

There are only 9 possibile abilities for which autocast could reasonably be done. A lot of the others are passives, and many are situational-use only which make no sense to be autocast.

Grenadier � Chemical Warfare.
Shaman � Cripple
Shaman � Charm
Shaman � Immunity
Warlock � Meet the Beetles
Warlock � Death from Above
Armour � Short Sharp Shock
Ironclads � On Guard
Zeppelin � Fly my Flaming Pretties

That said, I�m not sure that just because those COULD be done, doesn�t mean they all should get autocast.

Death from Above is a devastating AoE spell that can also shread groups pretty well. I don�t think letting this one be autocast is a good idea. That is rewarding players who are NOT microing, and that shouldn�t be encouraged. Skills that powerful should not be autocast.


Short-Sharp Shock is possibly suited for autocast, but it�s not recommended because the only times it�s worth using are against large numbers of weak enemies, and the small radius requires the armour to enter melee range, which tends to be suicidal against groups large enough to make it worth using on. You could do autocast, but it�s more likely to hinder than to help.

On Guard is another dubious case. It could go on autocast, but that could risk it being activated for a minor attack, and the long cooldown means it might not be available when you REALLY need it. This could hurt more than it helps on autocast, but if it doesn�t, it again, rewards not-microing over microing.


Charm - On second thought, I think that this is too powerful to use as an autocast. It lasts a really, really long time. If you nerf it, that changes the balance for not only auto-cast users, but those who do not want to use autocast.

Meet the Beetles - This may also be too powerful to use as an autocast. It lasts a long time. If you nerf it, that changes the balance for not only auto-cast users, but those who do not want to use autocast.



The remaining possibly good auto-cast skills are:

Cripple
Immunity

Fly my Flaming Pretties. This is probably a perfect autocast candidate. The cooldown makes it only good for one air target anyway, and if there�s more than one anti-air air target, the Zeppelin is doomed anyway.


Chemical Warfare is a DoT spell that spreads, and can cause quite a bit of damage if there aren�t shamans around. Like Death from Above putting it on autocast is rewarding players who don�t micro over those who do, although it�s not as dangerous as Death from Above.


EDIT: I moved Chemical Warfare to "maybe", and "Charm" and "Meet the beetles" to "not a good idea"

Last edited by Stabbey; 30/07/13 02:49 AM. Reason: moved some skills around