Yes it was all autoresolve.

No, the lone trooper never did win any battles.

The problem is that the Lone Trooper is consistently doing too well against the enemy, no matter how big the disadvantage.

If 50% of the time, the Lone Trooper was causing proportionate or less casualties, that would be okay. But when almost 80% of the time, (77.8% to be precise) of the time, the Lone Trooper can cause substantially more damage in gold than it costs, that is a balance issue.

A lone trooper should not have an 80% chance of causing enemy losses far exceeding the Trooper's cost. If I send my lone Trooper to invade a country with
  • Hunters * 4
  • Armours * 5
  • Devastators * 3
  • Troopers (EE) * 17
  • Grenadiers * 7


A 176 Gold value, and a 3% chance to win, I should get laughed to death. In an actual RTS, the enemy would just run up and squish me before my Battle Forge is done. I would not live long enough to kill 2 Hunters and 2 Armours with my 3 Troopers.

If I have a 97% chance to win when facing a lone Trooper, I should not have to waste my time actually entering the RTS mode myself just so I don't lose two far more expensive units to those lone troopers.

Last edited by Stabbey; 30/07/13 08:39 PM. Reason: cleaned up typing