Originally Posted by Elwyn

EDIT: What I mean is the following. Let us assume that we adjust the autoresolve in such a way how you suggest. So, you do not loose any troops and almost always win if you have an 80 % winning chance. [...] So, adjusting the autoresolve in the way you suggest is just to make it unfair for the player with a small winning chance and will force him to always fight the RTS battle.


Well, the percentages then would have to be adjusted of course, but yes, I agree that this might just relocate the problem somewhere else.
Either one of the two ways to resolve battles might lead to exploits.

I wonder what might happen if building units in RTS would actually cost gold, just as when you buy it on the strategy map?