Originally Posted by Stabbey
In just a few turns on Little Rivellon, I can have a stable 20 RP/turn income, just from capturing a single enemy territory even before expanding greatly across the map.


Stabbey, could you elaborate on this? "In just a few turns" with rapid hunter expansion you can own almost half of LR which I believe yields 20 RP/turn or so. Unless there's some mechanic that I missed which allows you to generate RP without land I find your claim far out. Or we have different definitions of "expanding greatly".

The reason why I'm so opposed to research rate decrease is how limited unit roster becomes for skirmishes for over half a campaign. On Center Mass you have skirmishes from turn 2 and they ALL are Trooper-Hunter-Armour combo because any sane player would rather have Breaching Fire over barely functional Devastator. God forbid you actually see siege units before it's time to take the capital.

Concerning "shallow" claim, no, multiplayer isn't shallow. Cards win the game. Cards can turn the tides dramatically and it's not just "2 extra starting dudes". AI never pressures so you never feel the need to use them. It IS a different game with thinking opponent.