I don't think the review was that bad, I just think he was looking for something kind of different from what the game really is. He made it pretty clear he was big on RTS games, but the RTS part of Dragon Commander is only a third of the game. And I think that's one of the hurdles that Dragon Commander is going to have to get over. People are used to thinking in terms of discrete genres, so when they see Dragon Commander has an RTS component, people who don't play RTSes might say 'oh, I don't want to play something with an RTS in it', and people who do play RTSes might play it and feel like it's shallow for an RTS, because it's a big hybrid of genres.
Last edited by Kotep; 05/08/13 10:37 PM.