A little bug i noticed from act one to act teo that breaks the cap of 50 gold and 30 research for a turn. Posting so Larian can see it and fix if unintended and unwanted. If you take all the territories -1 and the capital and build as many fold mines/academies you want/can then take the capital, the cap is taken off but you get an extra turn in act one on account of there being a hostile territory left.

It far from game breaking at best you can come out with about ninity gold/fifty research into act two could prob get higher if you play your cards right.

Last edited by Zeran147; 09/08/13 12:51 AM.