Request: Spoils of War should not be able to capture Turrets.
It kinda negates the point of putting up turrets to defend your base if 2 Troopers can walk up and convert a turret in 3 seconds.
Request: a way to see wich units you will be able to produce instantly in rts battles due to a really big army. I don´t remember if I sent in 10 troopers, 8 hunters, 2 devastators, 3 bomber baloons, etc. So when i´m trying to build them, I don´t know how many of each I already "have" in the battlefield.
That's already in. Mouse-over a building that produces the unit type and you can see how many they have in Reserve. That's how many you can produce instantly (at 0 cost).