I have the same problem that has been mentioned about not being able to easily differentiate my troops, resulting in me only being able to attack in one huge lump.

To correct this, I suggest creating optional key binds (they would start unbound and the player might only be able to use a few or have to sacrifice other key bindings) that allow the player to press one button to select all troops of a specific type, the same way you can select all troops with F2. Example: you might decide to set F5 as a binding to select all warlocks. This would at least allow you to make use of their different abilities more reliably since you could select your favorite types with the press of one button. Once they end up in that one huge attacking blob that I am forced to use, I find it almost impossible to find the right set without having to press several different keys to reach them; by the time I get to them, they're usually already dead.

Also, is there any possibility for a patch to Divinity 2 to allow the use of these new models of dragon instead of the Divinity 2 dragon?

Last edited by Navarre; 16/08/13 04:42 AM.