In a battle, turning/spinning the camera reveals the ground textures have been lowered to VERY low res, and it noticably takes a moment or two to buffer in the high-res textures. It happens every time I spin the camera around and look the opposite way... all the textures need to buffer back in again.
It looks like RAGE did at first on AMD cards... that horrible texture load-in.
It happens on all settings. I have a fairly nice PC. I haven't had this issue with any other games.
3570k @ 4.0 ghz
670 FTW
8gb ram
I just updated to the newest drivers.
Any ideas? Please tell me this texture load in isn't "normal". It happens whenever I pan the camera at all. Constantly.