Originally Posted by tastethecourage
In a battle, turning/spinning the camera reveals the ground textures have been lowered to VERY low res, and it noticably takes a moment or two to buffer in the high-res textures. It happens every time I spin the camera around and look the opposite way... all the textures need to buffer back in again.

It looks like RAGE did at first on AMD cards... that horrible texture load-in.

It happens on all settings. I have a fairly nice PC. I haven't had this issue with any other games.

3570k @ 4.0 ghz
670 FTW
8gb ram


I just updated to the newest drivers.

Any ideas? Please tell me this texture load in isn't "normal". It happens whenever I pan the camera at all. Constantly.


Please Larian can you help me out?

The game is only taking up around 950mb of video ram, yet it is refusing to keep textures loaded! When I turn the camera around, all of the textures are extremely blurry and buffer back in. There is NO reason for this to happen, I have a 2.0gb card.... why not keep the textures loaded up?