Unfortunately, making a UI that scales to font sizes isn't as easy to do as a UI that scales to resolution
Would it be possible to set the UI resolution separately from the game resolution?
Heh, only if we run it in a separate window, I think.
And I have to apologize, I used the words "not as easy" I should have used "nigh impossible"
A scaling UI, where each panel scales up or down uniformally sounds like the good solution, but it really would take up a lot of development resources. So making a UI that bypasses the issue altogether sounds like an even better idea.