Totaly agree with Stabbey and Elwyn-It`s very frustrating to fight against the same opponents at 1023123rhd time-and at Turned-based combat in addition when battles become like torment...

I welcome respawn for only reason-the plot reason-but very hardly and non-global world one i.e respawn within one area or specials areas or very special events ex.General Stone`s Flying Fortress where there stand device constantly creating Walking Armors, and you need to stop that madness,there is not respawn exactly-but such things I would like ...

One more example is Divinity 2 Fov there were undead invasion it`s not difficult to imagine that there were SO many undead and already killed were changed by new ressurected,well somehow....

But I think it`s not good exuse for respawn -It must have done for player`s comfort because Larian worried about difficulty of the Fov and gave us opportunity to grind so many we want

And Sauro welcome to the forum!

Last edited by James 540; 16/11/13 01:54 AM.

Experience is a hard master but a good teacher-Proverb of RPG player (c)