I must agree that even if I also think that non-respawning is a really good thing for Divinity's game (more immersion, real impact on the story etc etc...) and I think that Larian should continue this way, I understand Sauro's concerns.

I personnally cleaned sevral times D2 looking for interesting items or XP, I saved before ended quests with interesting rewards to get the best rewards etc... My point is that, ok, non-respawning is really interesting, ok there are plenty of optionnal quests but IMO may be not enough :s
Larian promised a more deep game, a more rich game and I really trust them, I am sure that D:OS will provide us a shitload of optionnal quests or hidden chests or other stuff like that. So the ones who only care about the main story could focus only on that without so much trouble (I never had problems finishing the Divinity games rushing, the stuff you loot or get by the quest and the one you can buy is enough if you play well) and the ones who want to take their time, explore the world or want to grab more XP or stuff before continuing the main adventure can also do it !!


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***Sprotch***

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