You know, this discussion of how other games appealed and worked or not feels tangential to what we expect of Larian's upcoming RPG.
I mean, Larian has its own styles and ways of doing things that make their games stand out as their own. Personally, I find it rather irrational to ask of them to change their game's style to something that doesn't belong to them, and that is one of the feelings that creeps off from this conversation in a topic about things expected from D:OS.
And for the record, I too would like to see some new awesome D&D styled games. But that's not something I would ask of Larian, since I came here and stuck around because I liked the Divnity series for what it is, with all its flaws and quirks. I'm here and will stay around to watch Larian evolve their own style. In fact, that's one of the reasons why I pledged (a rather large sum for what place I live in) during the Kickstarter campaign.