I don't think the game lists the total critical chance anywhere (EDIT: it does, in the Weapon Damage tooltip). The base value for weapons can get up to 20% (for some unique weapons) and the Butcher enchantment goes up to 11% (9% if you don't want to use a malachite gem). For an unarmed character you'd have to rely on the Death Blow skill (up to 25%) and the bonuses available on rings and belts (up to about 10%; that is the bonus on the Hunter Ring with the full set equipped). I finished my ranger character in DKS with a 7% bonus on each of my rings and belt, and only learned level 1 of Death Blow (though had 4 bonus levels from equipment).
With a new character, once you talk to Morgana and she does the ritual to give you the dragon memories, your stats drop. You start with 1 in most stats and (once you talk to the relevant NPC) 4 in the main stat for whatever your chosen starting class is. Reading a book you find at the end of Maxos temple gives you another point in each stat, and it is possible to loose up to 3 stat points in Bellegar's morals cave in the fjords if you choose the 'good' paths.
Last edited by Raze; 07/12/13 08:49 PM.