SINGLE-HANDED WEAPON EXPERTISE: This affects fighting when you have a single one-handed melee weapon equipped, leaving your other melee slot vacant. This has an advantage in swinging speed, but its power if extremely low compared to other weapon expertise skills. This is possibly the worst possible choice to make, aside from Unarmed. One point is permanently invested by default.
Passive skill
Stats 1 2 3 4 5 6 7 8 9 10
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Damage bonus 2% 5% 9% 12% 15% 19% 22% 25% 29% 34%
11 12 13 14 15
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34% 35% 36% 36% 37% Damage bonus
NOTE: Skill levels marked with * are only available for new characters started at the FoV chapter and put at least 12 skill points into the skill during character creation. Characters started in ED can only reach level 13.
SWORD AND SHIELD EXPERTISE: This affects fighting when you have a one-handed weapon and a shield equipped. This is a decent skill that gives a good damage bonus for the cost of some of Single-Handed Weapon's speed, but the bonus to the shield is negligible, and doesn't affect enchantment-based bonuses. This
is your only option for using a shield, but consider Dual-Wield or Two-Handed instead. One point is permanently invested by default.
Passive skill
Stats 1 2 3 4 5 6 7 8 9 10
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Damage bonus 0 7% 14% 21% 28% 35% 42% 49% 56% 63%
Shield bonus 5% 8% 11% 14% 17% 20% 23% 26% 29% 32%
11 12 13 14 15
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70% 77% 84% 91% 98% Damage bonus
34% 36% 38% 40% 42% Shield bonus
NOTE: Skill levels marked with * are only available for new characters started at the FoV chapter and put at least 12 skill points into the skill during character creation. Characters started in ED can only reach level 13.