my guess is, that DOS might not be a block buster (= a game, that sells like 1M copies within 1 week or so) BUT will be a big success in the medium to long run if DOS holds what is promised (of that i am sure, though). additionally the more it is supported by the community via mods and by larian via DLCs or addons (imagine playing DOS and Divine Divinity (redone with the DOS engine) in one epic playthrough - cant stress this enough ...

) the bigger the success.