I didn't have a whole lot of time this afternoon to play the alpha (only 10 minutes or so) but my general impression is enormously positive--the underlying functionality feels VERY polished (you know, little things, like cursor movement, menus, moving the characters around the world, combat, etc.)

Anyway, there was one thing that really annoyed me: the camera. Why is rotation limited to only 10 degrees or so to the left or to the right? Is the terrain only modeled from that perspective, or is it possible to allow for full camera rotation? If the terrain IS only modeled from the one angle, I think it'd be better not to have any camera rotation at all. It's the kind of thing where it's either all or nothing.