My assumption - which may be erroneous - is that there will be a lot more skills that fall under "battle magic" than there will be that fall under "defensive magic", and even more than those that fall under "summoning magic".

I admit that I was not considering an 18-Fire mage with a 6-Battle/6-Defensive/6-Summoning. I think that might be spreading yourself far too thin, just as maybe an 18-Fire mage would also have too narrow a focus. I was thinking of an 18-Fire versus an 18-Battle Magic.

At some point, I intend to experiment with a pair of dual-element wizards that together cover all the elements. (Whether I find the time to actually do that, I don't know.)


Originally Posted by Bourne
Has anyone used lockpicking yet? How does it work? I have 2 points in it, and when I try to open a locked door, nothing happens. It just says "locked"


I can answer this now: The arrow shop in Cyseal sells Survivor skill books including Lockpick.

The commander of the Legion (Aureus?) sells Warrior skill books.

Last edited by Stabbey; 19/12/13 12:21 AM. Reason: skill books