Crash to desktop when annoying the game by clicking places your character can not reach. Was able to reproduce this one from a loaded game. Did not yet try to reproduce from scratch, but norbyte just informed me he can reproduce it as well, and he's hundreds of miles away and doesn't have my savegames

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As the bug report tool still is telling me that anything I do is cancelled, I'll attach the top of stack here:
> EoCApp.exe!ecl::UIEquipment::SetActivePlayerHandle(const ls::ObjectHandle & charHandle) Line 678 C++
EoCApp.exe!ecl::UIEquipment::Init() Line 120 C++
GameEngine.dll!ls::UIObject::SetLoaded() Line 489 C++
GameEngine.dll!ls::UIObjectManager::Update(float fDt) Line 174 + 0x7 bytes C++
EoCApp.exe!App::Update(const ls::GameTime & time) Line 451 C++
GameEngine.dll!BaseApp::OnIdle() Line 799 C++
EoCApp.exe!WinMain(HINSTANCE__ * hThisInst, HINSTANCE__ * __formal, char * lpszCmdLine, int nCmdShow) Line 268 C++
msvcr90.dll!64686293()
[Frames below may be incorrect and/or missing, no symbols loaded for msvcr90.dll]
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