@ Cutter: As I posted I'm running 2560 x 1440 with the latest nVidia drivers in SLI nVidia surround mode. The screen (or all three for that matter but as I said I'm only using one of them for this game) is a Samsung SA850.

My game runs (mostly) smooth as well except, just like yours, some artifacts and tearing (doesn't seem to matter much or actually at all whether VSync is on or off).

However, I'm wondering about the generally low fps at around the ~30-ish mark. I'm wondering about the cause of the low fps and I'd like to hear from people what fps they are getting.
If someone with a lower end system than mine is getting a rock solid 60fps with VSync enabled then I'd know I'd have to look into things on my end.

This is not meant as a complaint post but more as a "let's do some research and find out why the game is not running at 60fps" (with VSync or with Adaptive VSync enabled) post.

Cuz at the end of the day, even though the visuals are gorgeous, this is definitely a game that should be producing a lot more fps than ~30 on a SLI setup like mine. So... what is consuming all that power? What drops the fps down to the ~30-ish area? Or is it just me?